![]() This is an assassins ult not a warriors ult in its current form.Īs more people figure out how to play this pos, its going to get worse. Lower the duration, lower the scaling and damage get rid of the cripple. The idea is cool but there really should be a raijin like warmup on the leap itself since its SUPPOSED to be a "come to me tactic" and less of a get out of jail free card. There is no reason for this ability to exists in its current state. If you wanna keep the range though keep it. The knock back on the ability is insane as well. There is NO reason that getting hit by a minion should stun. If you want him to focus more on aa's than abilities he should have high cds anyway.ĭropkick is a stupid ability. 18 17 16 15 14 is the best it should be in its current state. The cool down should be 15-18 seconds and it should not go down to 10 seconds. Imagine if erlang could just chase you down forever with the slow on his 1 or had a hastened effect.OH WAIT HE DID and now its gone. The addition of the Babaloyian pantheon to Smite means players can expect to see a diverse series of new gods added to the game as it continues. ![]() ![]() It slows, has its own animosity effect, lasts for up to 7 seconds. This ability should have EXTREMELY low scaling. How the HELL do you justify giving a warrior his sun-forged scmitar. He has extremely high base numbers even post "nerf" mobility, several forms of burst and cc and all of that cc has tremendous lockdown, While also stilling decent scailing due to the durations of his 1 and 4. The problem with this, just as it was with Ravana, is he has warrior base stats while still hitting as hard as an assassin. Gilgamesh is an assassin, dressed up as a warrior. Hirez, when you create a class you should abide by that class a little bit.
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